Mecha design for an indie VR game called Royal Division.
The idea here is that there are 2 players in VR in serial seating inside the cockpit, like an Apache Helicopter.
Project runtime 6 days to figure out all mechanical parts and how a range of motion would function properly. Some Kitbash used(forgot what i used, It was such a long time ago, but they have been super helpful to quickly add greeble, a bit of MechSquad though) and a lot of custom pieces or personal Kitbash. Everything is detachable for destruction purposes. It's been fun taking a break from VFX Supervision and going back to some concept work, hopefully i'll get time to do more.